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Audacity [Group Work]

My latest bit of group work is Audacity (The Avarice of Darién V), a first-person, story-driven platformer set in the mysterious aftermath of a great catastrophe in New Mexico. We are still in pre-alpha but you can try it if you like

Audacity (The Avarice of Darién V) is a first-person, story-driven platformer set in the mysterious aftermath of a great catastrophe in New Mexico. The player is tasked with guiding protagonist, Franklin, around the deserted, ruined, and now inexplicably icy research station, Darién V, in an effort to find voice logs scattered throughout. These logs detail the final days of the researchers and will perhaps give Franklin a chance to find answers to the many questions posed by their mother’s death.

BannerFranklin has several means of traversing the levels, most important being their gloves which adhere to almost any surface. Climbing aided by the gloves (and later ice-picks) and ice-sliding, combined with the more traditional platforming mechanics of running and jumping (and later rocket-jumping) will give players many different paths around every game space. Players will be rewarded for exploration and the use of this kit through voice logs and environmental story telling that will give additional flavour, context and colour to the setting surrounding the main plot.

Audacity - play the alpha

Sci-fi elements are woven into greater themes of climate change, loss, abandonment, and ambition in an unravelling story that gradually reveals darker, more arcane forces at work.

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